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Termina
Fear & Hunger 2: Termina, A Happy Paintings Game

You are on the train, heading to a town called Prehevil, called to it like a siren's serenade. The train ride has been fine and very relaxing compared to the rest of your journey. Around you are similar passengers, each going to Prehevil for their own reasons, each of them more out of place than the last. But, that thought does not stay in your mind much longer, you feel sleepy. A nap won't hurt...

Your dream is of a place not seen by you in your whole life. Lying on top of a massive tower, seeming to peirce the sky. The moon seeming to lean in, looking like it has eyes, trying to get a better veiw of you atop this tower. Alongside you is a man draped in a sickly yellow cape and a crown, he states:

"Welcome stranger, my name is Perkele, and you have come at the most unfourtounate time, or fortunately depending on how you look at it. You see, Prehevil just started the festivities for celebrating the Festival of Termina. A three day event where even the gods take part! The fun this about this festival though? Only one person will walk out alive! How EXCITING! Now, it seems that our time is coming to an end. I hope you survive long enough for us to have another chat!"

As you awake, the train car that was previously filled is now empty, and the train seems to have stopped outside of town. Is there something wrong? Why were you not woken up? What's happening?

What is Fear & Hunger 2: Termina?

You are only given 3 days to uncover the sercrets this wicked land holds within its darkest corners. Among 14 strangers, you find yourself at the outskirts of a backwaters town of Prehevil. A town that still holds tight onto its ancient rites and macabre traditions. You are forced to partake in the Festival of Termina, an ominous event that only occurs once in every pale and sickly green moon. A moon that happens to be grinning and watching your every step... There is only one that walks away once the three days are over. - Happy Paintings, Creator of the Fear & Hunger Series

In Fear and Hunger 2: Termina, you are set in an alternate universe set around the start of WW1, where occult gods, macabre magic, and industrial machenery attempt to merge. You can take the role of eight out of the fourteen "Contestants" in the Festival of Termina. Told to cut the throat of the people next to you over the span of the next three days, will you do it? Will you find a way to stop this cosmic madness? Or succumb to it entirely?

The gameplay consists of JRPG combat mixed with brutal survival horror mechanics, with a original soundtrack featuring music inspired by "Yamaoka-core" music tracks. The combat mixes the use of items, skills, spells, and whatever you find off the ground to fight tooth and nail through the festival of Termina and become it's victor. The game is split in between three days, with three segments of the day to traverse through. Three endings are currently in the game, ranking from A to C, completing them unlocks special skills for new playthroughs on top of personalized lore about the player characters.

Playable Characters

Our fateful character for this play area of the gods come from far and wide, with skills and traits to boot!

Abella Abella, The Mechanic The eldest of her family, and a skilled mechanic from a young age. With the call of war from her country and Abella's innate mastery over eletronics and mechanics, allowed her to manipulate eletric and mechanical systems alongside manufacture weapons and traps for the resistance front, those skills she still carries today.
Daan Daan, The Doctor As a young child, Daan was negelcted and abandoned by his parents by their religous fanaticism over the god of health. Later in life when his country told him to go to war, he became a medic but came back to the world he set back up destroyed. In an attempt to get it back he offered his eye in a ritual, to no avail. His prior medical knowlege, occult or not, may aid him in the upcoming days.
Karin Karin, The Freelancer As a child and part of a rich, but not noble family, her family name made them easy scapegoats for the actual noble's scemes, leading to the death of her parents and fleeing the country with one of her maids. In her teenage years, her pourpose found hold in human rights activism, reporting on and against goverment tyrrany. Her burning passion for the truth may lead to a different outcome than expected.
Levi Levi, The soldier Due to his father killing his mother in a drunken rage, he became orphaned. After the goverment took over the orphanage he resided in, he became a child soldier. An ex soldier now at the age of 18, the horrors of war have given and taken from him. Proficient with any firearm stuck in his hands, it reminds him of his traumatizing experience and his abuse of drugs. He will not go quietly into this festive night.
Marcoh Marcoh, The Brawler Living off ofthe streets since a child and protecting his sister alongside that, Marcoh has lived a rough life. Getting into fights and avoiding street gangs was commonplace. When he became older, he turned those skills of street fighting into boxing. Being trained by a professional and winning big, he caught the attention of unsavory people. One person tries to use marcoh's sister as leverage and ends with them dead. Now on the run, he takes the first train out of town. Getting out of the pan and into the fire.
Marina Marins, The Dark Artist Born into a family line of Dark Preists that worshipped Old Gods, her father served as the current leader of the preists. Her mother, not wanting her child to be forced into this lifestyle, concealed Marina's true identity to everyone around her, allowing her to be spared from the lineage of dark preisthood. Shielded from forced obligation, Marina refines her art of occultism elsewhere and returns to have it put to the test in her home town.
Olivia Olivia, The Botanist Growing up in a overbearingly religous household and being very fragile, Olivia found solace in books, especially ones about nature and botony. Her twin sister being the polar opposite. During her high school, she suffered multipe strokes and the conflict between her parents religous healers and her sister's insistance on modern medicine left her unable to use her legs. Years pass and her sister is accused of treason and with some investigation, reveal that Prehevil was the last known location. She takes the train over, unknown of the horrors that await.
O'saa O'saa, The Yellow Mage A Yellow Mage, known for worshipping all gods and embracing the chaos wrought by them. Knowing what is about to happen in Prehevil, he makes his way there to witness it's effects firsthand, the festival of Termina is a very rare occurrence and it is very lucky that he would be nearby. Let's hope that the gods, New and Old, favor him for his continued patronage.

Extra Information

This section includes some extra tidbits about the game that don't fit really well in any place above.

Announcement Trailer For The Game in 2019

Audio Clip From "Remaining Routine"

The music was co-made with the developer and an artist named "Chilly Makes Music", making all the songs created for the game owned by the developer

References/Interesting Tidbits In Game

Marcoh is visually based off of Jotaro Kujo from Jojo's Bazzare Adventure
An enemy in the game by the name of "Needles" is actually based off of "Art the Clown" from the movie series Terrifier, even with a nod to a scene in the movie when fighting him
In O'saa's backstory when you play as him, is the only time where you can die before properly starting the game
Karin in one of her comments makes a reference to the protagonist Frank West from Dead Rising by quoting "I've covered wars, you know?"
The Fear and Hunger series is supposed to be a trilogy, but Termina is still receiving updates, so the third in the series is still far off